Forza Horizon 6 Devs: Custom Garages, Exploring Tokyo and... a GIANT ROBOT!? | Official Xbox Podcast
This episode of the Official Xbox Podcast features developers from Playground Games discussing the upcoming release of Forza Horizon 6, set in an expansive, open-world recreation of Japan. The developers highlight their focus on utilizing the power of current-generation hardware to push visual fidelity to its limits.
Key Takeaways from the Discussion:
Campaign & Progression: The game shifts the player's perspective from a professional driver to an aspiring one. Players arrive in Japan as tourists and can choose whether to qualify for the Horizon Festival or explore the world at their own pace.
Tokyo City & Map Diversity: Tokyo City is the largest urban environment in the franchise's history, requiring a dedicated development team to manage its complexity. The rest of the map offers high biographic diversity, including the Japanese Alps, snowy mountains, and rural rice fields, all designed to contrast with the city.
Gameplay Enhancements: The developers introduced "aftermarket car" features in the open world to encourage players to try a wider variety of vehicles. New social systems, such as the "link skill," encourage players to engage in driving activities near one another without needing to be in formal groups.
Customization: Players now have extensive garage and estate customization tools. These systems are available from the start, allowing players to build everything from realistic garages to elaborate structures like "dinosaur jungles" and "batcaves".
The Mech Tease: The developers confirmed that the giant robot, Chaser Zero, seen in earlier trailers, is a central part of a specific festival showcase event.
Forza Horizon 6 is set to arrive on May 19th and will be available on Xbox Game Pass Ultimate.
Forza Horizon 6 Devs: Custom Garages, Exploring Tokyo and... a GIANT ROBOT!? | Official Xbox Podcast